This was a 2 Month project. took uncharted 4 market scene as a reference. process: started modeling in 3D studio max. Unwrapped in UV layout. UV packing in 3D studio max. textured in substance painter. render-shots from unreal engine 4 and substance painter's i-ray. project description:- TRI-COUNT: 672k approx. texture resolution 2048 * 2048. PBR created in substance painter. 2 texture sets for 1 building, 1 texture set for Modular prop, 1 texture set for stalls and shops. Lighting is done in unreal engine 4.